SOPHIE KRAMER
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Projects able to take us to places unseen, times long gone, and worlds out of our wildest dreams.
A design intent package for the ride vehicle for ChronoJam: A Rhythmic Odyssey
Senior Capstone Project - Currently Under Development through May 2025
An hexagon-inspired innovative living moon colony created to sustainably support six individuals for a long term lunar stay
A reimagined take on a interactive Sword in the Stone photo op.
A small guest-driven interactive game designed by Alex Endicott and I, created for the land of Porto Fado, a concept for a theme park land.
My contributions to a classwide concept treatment for an original theme park land.
A parade float inspired by the Sama-Bajau Tribe, designed by Amanda Caldera, Brian Gweon, and I.
A sequential educational experience detailing how the Hays Code redefined Hollywood
An academic exploration of a highly themed and interactive concert venue.
A thematic overlay and attraction based off of Zamperla's Endeavor Ride System
An exploration into lighting design within a children's wellness center
A karaoke bar where guests can live out their music superstar fantasies with a performance fit for a world tour, with projections and visuals to match.
A Tractor Supply Co. themed covered wagon for Wild West City as part of an academic exploration of brand synergy
A pastry and coffee shop kiosk inspired by the architecture of Lisbon kiosks with a Broadway twist
AutoCAD Elevation Drawings and pitch deck for a greenhouse-inspired hotel ballroom